Lotr Bfme2 Rotwk Patch 201 Crack
Version 7.0.0 of patch 2.02 of The Lord of the Rings: The Battle for Middle-earth 2: The Rise of the Witch-King is finally released upon the world! In this video I will show you how to download, install it and how to avoid some errors along the way.
Download links down below! Download patch 2.02 v7 here: 2.02 Main Changelog (Yes I know the whole page isn't for version 7 now:P): 2.02 Experience Award and Requirement Change Log: Age of the Ring Patch 1.1 (2.02 v7 Compatibility): 2.02 RotWK Community Discord.
RotWK Official EA Patch 2.01. A mod that combines the best of BFME1 and BFME2 - living world campaign, factions, AI, bases, etc. LotR/BfME HD Logos Fixed Gondor Arche. RotWK Official Patch 2.01 (All Languages) 21038: December 27, 2009 - 15:11. Nataljya onufrieva bogi soshedshie s nebes. Lord Of The Rings: Battle For Middle Earth 2 Trainer, Trainers, Cheats, Editors and Hacks to enable you to use in-game cheats and unlock game features.
A patch updating the English edition of LOTR: The Battle for Middle Earth II: Rise of the Witch King to v2.01. It implements several bug fixes and changes. See entire list below. Version 2.01 – April, 2007 General - Unit ------------------------------ • All Lumbermills now cost 350 and spawn 5 workers instead of 4. • Structure and Technology armor more resistant to Pierce (2% from 20%). • Factory Armor more resistant to Pierce (2% from 10%).
• Resource Armor more resistant to Pierce (5% from 10%). • All units that use siege armor are more resistant to Pierce (5% from 20%). Chertezhi samoleta h 14a.
• HeroMini Foot more resistant to Slash (45% from 60%); more resistant to Pierce (45% from 60%); more vulnerable to Structural (80% from 50%) • HeroMiniMounted more resistant to Slash (25% from 60%); more resistant to Pierce (35% from 60%); more vulnerable to Structural (80% from 50%); more vulnerable to Specialist (130% from 100%). • Hero Armor more vulnerable to Slash (40% from 25%); more resistant to Pierce (20% from 25%); more vulnerable to Specialist (30% from 25%); more vulnerable to Crush (50% from 10%); more resistant to magic (35% from 75%); more resistant to Poison (50% from 75%). • Tough Hero Armor more vulnerable to Specialist (30% from 15%); more vulnerable to Crush (35% from 10%); more resistant to Flame (20% from 25%); more resistant to Magic (25% from 50%); more vulnerable to Hero (65% from 50%); more resistant to Structural (40% from 50%). • HeroLight Armor more vulnerable to Crush (50% from 15%); more resistant to Flame (25% from 35%) • HeroArmorMounted more resistant to Slash (25% from 50%); more resistant to Pierce (15% from 50%); more vulnerable to Flame (40% from 25%); more resistant to Magic (50% from 100%); more resistant to Poison (50% from 75%); more vulnerable to Structural (80% from 50%). General - Creeps & Powers ------------------------------ • The “Heal” power radius has been increased to 200 (originally 150) and no longer works on machines or monsters; it restores up to 60% health (originally 100%). • The Structure Rebuild power timer has been reduced to 4m (originally 6m); further its area of effect has been reduced to 150 (originally 300) • Both Darkness and Freezing Rain’s recharge time have been reduced to 6m (originally 9m). • Freezing Rain’s duration now lasts for 2m30sec.